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1. What should be the next ship type? - in Ships and Modules [original thread]
T2 destroyers could be interesting... Fox
- by Wild Fox - at 2010.04.19 20:48:00
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2. Best Price/Performance PvP Ship - in Ships and Modules [original thread]
Rifter and Griffin come to mind. And if you're thinking fleet blobs, I'm sure a BB would be a contender. Fox
- by Wild Fox - at 2010.04.19 19:54:00
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3. Any Comprehensive User-Made "Excel Sheet" That LIsts all items/ships? - in Ships and Modules [original thread]
I'm pretty sure you can download a database of all items (including ships) in the game from CCP. This in itself might be what you want and in case you really like Excel, exporting data from the database into Excel is a trivial exercise. Fox
- by Wild Fox - at 2010.04.19 19:36:00
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4. Joined Gall FW, now what? - in Warfare & Tactics [original thread]
People will stop thinking you're a spy when you have some kills and losses on the militia killboard. So if you're fine flying solo, fit yourself a bunch of cheap Rifters (or Incursi or whatever) and leeroy them at whatever you see. If you find yo...
- by Wild Fox - at 2010.04.19 18:48:00
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5. Autocannon tactics..help needed - in Ships and Modules [original thread]
As you've discovered, it's complicated :-) At their core, ACs are short-range weapons. Generally speaking, you want to get very close and at the same time maintain high traversal to utilize the excellent tracking of ACs. Tight orbit and melt face...
- by Wild Fox - at 2010.04.12 15:29:00
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6. Where to pvp ? - in Warfare & Tactics [original thread]
Originally by: Psyche Burn Okay my ship is kitted out i'm in Minmatar space and looking for somewhere to explore and maybe get some pvp action... That's a really bad beginning of a question :-) A better beginning would sound something...
- by Wild Fox - at 2010.04.06 19:18:00
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7. Ferox help - in Ships and Modules [original thread]
Sell your Ferox and buy a Drake. Fox
- by Wild Fox - at 2010.03.31 19:16:00
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8. Staying safe in lowsec - questions - in Warfare & Tactics [original thread]
Originally by: Takseen Jumping back to a gate I assume is much safer, since I can just warp to zero and mash the Jump button, is this correct? If the gate leads to hi-sec, yes. If it doesn't, there still may be people waiting for you o...
- by Wild Fox - at 2010.03.31 17:52:00
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9. Destroyers and PvP - in Ships and Modules [original thread]
Edited by: Wild Fox on 31/03/2010 17:29:12 Originally by: Rawr Cristina IMO the class as a whole needs some buffs: +50% HP across the board +25% velocity 25% reduction in sig radius If the CCP ever decide to make T2 destroyers... ...
- by Wild Fox - at 2010.03.31 17:29:00
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10. Destroyers and PvP - in Ships and Modules [original thread]
Originally by: Russel Williams I personally prefer 2 Ancil Routers, TE and Web. There is also the debate on whether 280's are best or if 250 can actually work better in most situations. With 250's you need no fitting rigs/mods and can thr...
- by Wild Fox - at 2010.03.31 16:16:00
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11. Destroyers and PvP - in Ships and Modules [original thread]
Originally by: Russel Williams I only have AWU 3 but its still an incredibly tight fit for me and my Thrasher however I am not absolutely useless solo or if the tacklers get popped. From memory, a lowish-skills (AWU 0) arty Thrasher fi...
- by Wild Fox - at 2010.03.31 15:34:00
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12. Is there a list of common locations to find one on one for pvp? - in Warfare & Tactics [original thread]
Finding a non-arranged 1-on-1 is certainly possible but not all that common. Or, let me be more precise: finding a 1-on-1 that stays 1-on-1 ;-) I would think that roaming through less-populated low-sec (note that specifically excludes places li...
- by Wild Fox - at 2010.03.31 15:10:00
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13. Drone combat HOWTO - in Warfare & Tactics [original thread]
Originally by: Cearain I know its best to use light drones on frigs and heavies on BSes. But what about cruisers and BCs, how do you divide up when you use mediums and when you will use heavies? For slow targets close by use the heavie...
- by Wild Fox - at 2010.03.30 23:03:00
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14. lowsec gategamp questions - in Warfare & Tactics [original thread]
Originally by: Mara Abraham If you don't have covert ops, what do you use to scout? Something as basic as a Vigil with some nanos in lows will be able to warp away before most low-sec gatecamps could get a target lock. It *can* be cau...
- by Wild Fox - at 2010.03.30 22:54:00
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15. Question on DPS vs. Volley damage - in Warfare & Tactics [original thread]
Originally by: Furb Killer There is no ship though that would kill its own ship type in 2 volleys. Really? Besides SBs (which would kill other SBs with a single bomb), I am pretty sure a glass-cannon-fit arty Thrasher would be able to ...
- by Wild Fox - at 2010.03.30 20:41:00
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16. My first PvP preparations... - in Warfare & Tactics [original thread]
Try FW or RvB. Lots of noobs, action, and even occasional minor handholding. Fox
- by Wild Fox - at 2010.03.30 19:37:00
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17. Destroyers and PvP - in Ships and Modules [original thread]
Originally by: Ulwithy Arillious I wouldn't mind flying a dessy when we go to mess up a gatecamp, but I'm not sure whether putting pain on their support frigates would be worth not flying a ganked battlecruiser. Well, as usual it all d...
- by Wild Fox - at 2010.03.30 19:18:00
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18. Setup for Myrmidon during null-sec roams. - in Ships and Modules [original thread]
Look at Myrm bonuses. It's a tanky drone boat -- in particular, it has *no* bonus to guns. It's designed to soak up the damage and use its drones to kill things. You can make a shield-tanked gank version, but it's kinda silly, it's a wannabe 'can...
- by Wild Fox - at 2010.03.30 17:20:00
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19. Destroyers and PvP - in Ships and Modules [original thread]
Dessies are not bad in small gangs as they rarely if ever get primaried and while heavier iron slugs it out they can apply a lot of pain to small stuff like inties, AFs, and such. That's why for gang dessies I think a glass cannon fit is the right...
- by Wild Fox - at 2010.03.30 16:16:00
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20. Assualt Frigate Advice - in Warfare & Tactics [original thread]
Well, this seems to support a well-known observation that in a 1-on-1 blasters are not very useful if you can't control the range. Harpy has four mids, doesn't it? So fitting two webs will fix this particular problem, at the expense of your tank,...
- by Wild Fox - at 2010.03.18 19:40:00
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